Saturday, October 24, 2009

Monday, August 3, 2009

Sorry I'm really late! But... Aer'Dak

Alright OG here, Aer'dak is the card of the week! Aer'Dak I think is an amazing card, a great combination with xelfe then using the range kill strategy that is extremely common, and easy to think of, basic Aer'dak in the back two xelfe's then some water users up front, well this weak we have two amazing deck bulds utilizing Aer'daks abilities, one from KFD, one from yours truely, OG.

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1 Nunkworn w/ Butithean Axe(Or anything else you might enjoy)
2 Lomma w/ stonemail
3 Xelfe w/ challor
4 Tangeth Toborn OG w/ stonemail
5 xelfe w/ challor
6 Aer'dak w/Mipedian Baladers Flute


Locations
2x Riverlands (helps you stall for time)
1x Mipedim Mirage (place it under someone for them to attack next turn)
1x Imaginary Walls(attack with nunkworn)
2x Mipedian Dew Farm(You want this location!)
2x Rao'pah'sahk (It cycles threw)
2x Hunters Perimeter(It cycles threw)

Mugics
1x Song of Stasis
1x Unheard Melody
2x Cadence Clash
2x Armament Adiago

Attacks
2x inner flood (0)
2x fluidmight (6)
2x burning rain (6)
2x invaders tactics (8)
2x Rip Tide (10)
2x Thermo Rings (12)
2x Reckless Defeat (14)
2x Flame Bloom (14)
2x Steam Rage (16)
2x Perplexing Heat (20)

So heres my take on the deck, it actually does rediculously well. My nooby friend picked it up and placed 16 out of 66 or whatever people at perim tour without ever playing chaotic before. Your major attackers are tangeth toborn and Nunkworn, you defender nunkworn or Xelfe first turn with lomma if they attack you, hope to stall aslong as you can(healing and other such fun) The attack deck is actually fire water mix(though every attack does have water on it) it helps you actually DEAL dmg. Which is rediculous. This deck can hold its own even if it doesn't get off its xelfe burst. You lose aer'dak at the beginning? Who cares, use xelfes to throw your tangeth or nunkworn at them. Battleready? Yes sir! Locations are mostly cycle threws which help you pull the 4 good locations you want. Your mugic line up is pretty straight forward. Cast Song of stasis first round right off the bat on their strongest creature/their jumper. Force them to battle with someone else. Helps you stall for time. Armament ardiagos are for creatures like Neekwin. Use thise FIRST thing to switch neekwins battlegears around so he can't sac them to make them untargetable. Or to switch around pesky challors(do your xelfe burst, all but one(with the challor) start a new chain move the challor, start a new chain give that one range/swift. Then pull the aerdak burst. Its awsome with the ulimited priotiy points and they play that way at the perim tours too. Also Inner floods are in there to move counters from aerdak or nunkworn TOO xelfes to help you pull off that armament ardiago(or however its spelt).
That's deck 1 bye KFD
Deck two bye OG

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1. Tangath Toborn In Training/ Torrent Krinth
2. Nunl'Worn/ Kha'rall Amber Shard
3. Xelfe/ Mipedian Balladeers Flute
4. Xelfe/ Mipedian Balladeers Flute
5. Tangath Toborn Overworld General/ Torrent Krinth
6. Aer'dak/ Weightless Energy Vessel

Mugic
1. Melody of Miracles
2. Denial Refrain of the Deep
3. Cadence Clash
4. Cadence Clash
5. Tonal Destruction
6. Song of Recovery

Attacks
1. Tidal Surge x2 (0)
2. Heat Rage x2 (2)
3. Torrent of Flame x2 (6)
4. Reckless Defeat x2 (8)
5. Liquicent Swirl x2 (8)
6. Rage of Aa'une x2 (10)
7. Rip Tide x2 (12)
8. Torrent of Water x2 (14)
9. Caustic Cascade x2 (18)
10. Purifying Mud x2 (20)

Location
1. Doors of the Deep Mines x2
2. Rao'Pa Sahkk Chimegrid x2
3. Riverlands x2
4. Eye of the Maelstrom x2
5. Brawlers Burrow x2

Explanation
A short explanation here, but use TTOG for Defender if any of them have range or swift hes there to defend both xelfe's and the aer'dak, next is the attack deck, before any of you com mumbling at me going put super cooled rain in there, dont even tell me to, this attack deck deals at the least 10 damage every attacks for all of your creatures unless they loose an element, next is the brawlers burrow, I like using that location because there are some attacks Tangath Toborn Overworld General can't put his full potential into, deluge of doom, torrent of water, so when that location comes up and most of the water attacks have been used, you can use your TTOG easily now. Next is Eye of the Maelstrom, I really love that location in this deck because in this deck using abilities instead of mugic is your main priority, just discard your tonal destruction then maybe a Cadence Clash, while your opponent is discarding their amazing mugic, I really love utilizing that location to this decks advantage.

Tuesday, July 28, 2009

Sunday, July 26, 2009

My Live Web Show!

I'm making a website around it, I may even use the blog, so for now:
chaotic-talk-show.webs.com

Saturday, July 25, 2009

Battle!

Here's a battle between me and justin, best watched in full screen.

Friday, July 24, 2009

You can now comment!

OG here, you weren't able to comment since the sites been made, and that has been updated!

Card of the Week Neekwin! Friday July 24 2009




Free Image Hosting at www.ImageShack.usThis is Beckett123 and The card of the week this week is Neekwin he is one of the best Danians to come to the game.While Neekwin is unequipped he gains un-targetable and water 5 I use him and all my Danian decks and makes most decks useless without targeting mugics. I simpley love him because he is awesome and in the right deck with the right strategy he can own.

He has the elements air and water which is not seen on very many creatures he is unique that way A great combo for Neekwin is Neekwin with the Ozlai's wreck to destroy his battlegear and your opponents so Neekwin is unequippedYou can also use Vial of liquid thought to bring back Winterlcaw or Supercooled rain Next I am going to post my Neekwin deck to show a good deck to support him

A well known combo to Danian players is using Neekwin and Lore, Ancestral caller you destroy your opponents creatures and you remove them using Lore's abilities and Lore gains a mugic counter I perfected this strategy in my Neekwin deckI hope you will enjoy Neewin as much as I do because he isn't just good in Danian decks he is good in all decks


Here's a build he fits in
!

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Creatures

1.Neekwin-Vial of liquid thought
2.Neekwin-Ozlai's wreck
3.Lore AC-d-zooka
4.Illexia-Heptadd's crown
5.Ulquad-Talisman of the mandiblor
6.Vilrik landfarer-Mipedian balladeer's flute

Mugic

Choral of the apparationx2
Melody of mirage
Refrain of denial danian
elemental elegyx2

Attacks

Slime slamx2
Winterclawx2
Twister of elements
Unnsanityx2
Swarming destructionx2
Geyeser gush x2
Invader's tacticsx2
Hive phoonx2
Gear grind
Aqua recoilx2
Liquesent swirlx2

Locations

Mipedim miragex2
Storm tunnel floodingx2
Oiponts lookoutx2
Mount pillar reservoirx2
Sands of the unseenx2

Explanation

Well the Neekwin's are the main fighter's in this deck and they both have defender so they can Defend the Lore in the front and Illexia and Ulmquad and I have 2 Choral of the apparations so bring back the Neekwin's and elemenental elegy against M'arrillian and LVB SOA Vilrik landfarer is there if your against decks that run Supercooled rain or courage lowering attacksYou have Lore so if your against Compost for Revival decks you can own them and gain a Mugic counter out of itNeekwin has Ozlai's wreck to destoy Van Bloot's sickles or an armies main Battlegear and the other Neekwin has Vial of liquid thought to bring back one of your Winterlcaws and Lore has a D-zooka for water Ulmquad's and Lore's abilites togther will do great damage if you don't have great attacks in your handIllexia has Heptadd's crown to cast Melody of Mirage to stop powerful attacks and Vilrik Landfarer has a Mipedian baladeer's flute to use his ability again